Firm pitches game as classroom resource to help students learn about coding and computing
Microsoft is taking Minecraft to the classroom
Microsoft is taking the Minecraft game and pitching it at classrooms as a complementary tool to assist in the teaching of science, technology, engineering and mathematics.
Minecraft will be offered as a classroom resource to help students learn about events and geographies and provide an introduction to coding and computing.
"Technology empowers educators and inspires students to achieve more. It opens the door to a classroom and world full of possibilities and learning infused with curiosity," said Anthony Salcito, vice president of worldwide education at Microsoft, in a Microsoft in Education Blog post.
"Innovative educators are seeking resources that can spark this curiosity and imagination, drive discovery and creation, and foster sharing and collaboration.
"Thanks to passionate students and visionary educators around the world we are finding Minecraft to be one of these resources in classrooms.
"In response to the excitement from educators I'm excited to introduce our new Minecraft destination designed to provide educators with a forum to share their ideas and receive inspiration."
Salcito cited existing uses of Minecraft as evidence as how the game can be used in numerous ways for educational purposes.
"Elementary students in Seattle are learning foundational math skills by calculating perimeter, area and volume in Minecraft during a Saturday math program.
"Alfriston College students in New Zealand are partnering with Auckland War Memorial Museum to learn the history of the New Zealand people who served in the 1915 Gallipoli campaign by re-creating the landscape in Minecraft, block by block.
"Middle schoolers are learning the building blocks of computer science in an online Minecraft coding camp. Elementary students in Scotland are learning about city planning and engineering by reimaging, redesigning and then building in Minecraft what they think Dundee waterfront should look like."
Microsoft acquired Minecraft from games developer Mojang last year in a deal worth $2.5bn in a move that was not universally welcomed by fans of the game, although Microsoft promised it would not alter the ethos of the game.